Blender 4.4: Geometry Nodes
General
- The "Limit Surface" option from the modifier is available in the Subdivision Surface node
(7074daed04, ea32abe7e9).
- The Normal input node now outputs proper face corner normals instead of just face normals (b36eb69038).
- For existing files, the old behavior turned on automatically with a boolean property in the sidebar.
- Collection and Object input nodes have been added
(65b1ab43bf, 42cee13fc3).

- The Find in String node has been added (1098f434b0).

- The Join Geometry and Realize Instances nodes now preserve the vertex group status of input attributes (84c7684871).
- The text overlay in the 3D view works for matrix attributes now (95ef33059c).
- Porting the triangulate node from BMesh to Mesh gave a over a 30-100x performance improvement
(ea875f6f32).
- The Sort Elements node is 50% faster in common scenarios (9d13e39585).
Node Editor
- The Warning node now has a dynamic label depending on the selected type
(6e9d988018).

- Snapping is supported when resizing nodes horizontally
(4de34c8205).