Dice Builder (GMTK Jam 2022)
Goal:
Duel AI opponents in a game of dice and upgrade your dice between duels.
How to Play:
- Use the mouse / touch
- Between duels you can modify the dice you have, changing what each side does
- Most dice effects take effect each time they're rolled (e.g. heal), and others modify fighting stats "while up", until re-rolled (e.g. +attack, +defense)
- Damage calculation is simple: (attacker's attack) - (defender's defense)
- Green effects help the player, red effects help their opponent
Caveats:
- I never got to balancing the game, so it's way too easy
- The AI is super simple
- Some of the more interesting features didn't get in for lack of time, e.g.:
- Choosing between upgrade scenarios (e.g. new effect vs upgrade existing)
- An effect that allows you to roll an opponent's die
- Some typos and weird phrasings
Technical Details:
Made in TypeScript using Phaser 3
Status | In development |
Platforms | HTML5 |
Author | Demeno |
Genre | Card Game |
Made with | Phaser |
Tags | Deck Building, Dice, Tactical |
Leave a comment
Log in with itch.io to leave a comment.