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Peter-Pike J. Sloan
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2020 – today
- 2024
- [j21]Thomas Roughton, Peter-Pike Sloan, Ari Silvennoinen, Michal Iwanicki, Peter Shirley:
ZH3: Quadratic Zonal Harmonics. Proc. ACM Comput. Graph. Interact. Tech. 7(1): 11:1-11:15 (2024) - 2021
- [j20]Ari Silvennoinen, Peter-Pike Sloan:
Moving Basis Decomposition for Precomputed Light Transport. Comput. Graph. Forum 40(4): 127-137 (2021) - 2020
- [j19]Dario Seyb, Peter-Pike Sloan, Ari Silvennoinen, Michal Iwanicki, Wojciech Jarosz:
The design and evolution of the UberBake light baking system. ACM Trans. Graph. 39(4): 150 (2020)
2010 – 2019
- 2019
- [c36]Renaud Adrien Dubouchet, Peter-Pike Sloan, Wojciech Jarosz, Derek Nowrouzezahrai:
Impulse Responses for Precomputing Light from Volumetric Media. EGSR (DL/I) 2019: 27-37 - [c35]Ari Silvennoinen, Peter-Pike Sloan:
Ray Guiding for Production Lightmap Baking. SIGGRAPH Asia Technical Briefs 2019: 91-94 - 2018
- [c34]Peter-Pike Sloan, Ari Silvennoinen:
Directional lightmap encoding insights. SIGGRAPH Asia Technical Briefs 2018: 12:1-12:3 - 2017
- [c33]Michal Iwanicki, Peter-Pike Sloan:
Ambient Dice. EGSR (EI&I) 2017: 19-29 - [c32]Peter-Pike Sloan:
Deringing spherical harmonics. SIGGRAPH Asia Technical Briefs 2017: 11:1-11:4 - 2016
- [j18]Josiah Manson, Peter-Pike Sloan:
Fast Filtering of Reflection Probes. Comput. Graph. Forum 35(4): 119-127 (2016) - 2015
- [j17]Dan Gerszewski, Ladislav Kavan, Peter-Pike Sloan, Adam W. Bargteil:
Basis enrichment and solid-fluid coupling for model-reduced fluid simulation. Comput. Animat. Virtual Worlds 26(2): 109-117 (2015) - 2014
- [c31]Peter-Pike Sloan:
Academia vs. industry in graphics. SIGGRAPH ASIA Courses 2014: 2:1 - 2013
- [c30]Dan Gerszewski, Ladislav Kavan, Peter-Pike J. Sloan, Adam W. Bargteil:
Enhancements to Model-reduced Fluid Simulation. MIG 2013: 223-228 - [c29]Cyril Crassin, David P. Luebke, Michael Mara, Morgan McGuire, Brent Oster, Peter Shirley, Peter-Pike J. Sloan, Chris Wyman:
Interactive indirect lighting computed in the cloud. SIGGRAPH Talks 2013: 21:1 - [c28]Peter-Pike Sloan, Jason Tranchida, Hao Chen, Ladislav Kavan:
Ambient obscurance baking on the GPU. SIGGRAPH ASIA Technical Briefs 2013: 32:1-32:4 - 2012
- [j16]Hong Yuan, Derek Nowrouzezahrai, Peter-Pike J. Sloan:
Irradiance Rigs. J. Graph. Tools 16(1): 1-11 (2012) - [j15]Michal Iwanicki, Peter-Pike J. Sloan:
Normal Mapping with Low-Frequency Precomputed Visibility. J. Graph. Tools 16(2): 71-84 (2012) - [c27]Bradford James Loos, Derek Nowrouzezahrai, Wojciech Jarosz, Peter-Pike J. Sloan:
Delta radiance transfer. I3D 2012: 191-196 - [c26]Peter Shirley, R. Keith Morley, Peter-Pike Sloan, Chris Wyman:
Basics of physically-based rendering. SIGGRAPH Asia Courses 2012: 2:1-2:11 - 2011
- [j14]Ladislav Kavan, Adam W. Bargteil, Peter-Pike J. Sloan:
Least Squares Vertex Baking. Comput. Graph. Forum 30(4): 1319-1326 (2011) - [j13]Peter-Pike J. Sloan, Derek Nowrouzezahrai, Hong Yuan:
Wrap Shading. J. Graphics, GPU, & Game Tools 15(4): 252-259 (2011) - [j12]Ladislav Kavan, Dan Gerszewski, Adam W. Bargteil, Peter-Pike J. Sloan:
Physics-inspired upsampling for cloth simulation in games. ACM Trans. Graph. 30(4): 93 (2011) - [j11]Bradford James Loos, Lakulish Antani, Kenny Mitchell, Derek Nowrouzezahrai, Wojciech Jarosz, Peter-Pike J. Sloan:
Modular Radiance Transfer. ACM Trans. Graph. 30(6): 178 (2011) - [j10]Wojciech Jarosz, Derek Nowrouzezahrai, Robert Thomas, Peter-Pike J. Sloan, Matthias Zwicker:
Progressive photon beams. ACM Trans. Graph. 30(6): 181 (2011) - [c25]Brad Loos, Lakulish Antani, Kenny Mitchell, Derek Nowrouzezahrai, Wojciech Jarosz, Peter-Pike J. Sloan:
Runtime implementation of modular radiance transfer. SIGGRAPH Talks 2011: 59 - 2010
- [j9]Ladislav Kavan, Peter-Pike J. Sloan, Carol O'Sullivan:
Fast and Efficient Skinning of Animated Meshes. Comput. Graph. Forum 29(2): 327-336 (2010) - [c24]Bradford James Loos, Peter-Pike J. Sloan:
Volumetric obscurance. SI3D 2010: 151-156 - [c23]Hong Yuan, Derek Nowrouzezahrai, Peter-Pike J. Sloan:
Irradiance rigs. SIGGRAPH Talks 2010
2000 – 2009
- 2009
- [c22]Peter-Pike J. Sloan:
Lighting in games: past, present and future. FDG 2009 - [c21]Michal Iwanicki, Peter-Pike J. Sloan:
Normal mapping with low-frequency precomputed visibility. SIGGRAPH Talks 2009 - 2008
- [c20]Yuri Dotsenko, Naga K. Govindaraju, Peter-Pike J. Sloan, Charles Boyd, John Manferdelli:
Fast scan algorithms on graphics processors. ICS 2008: 205-213 - 2007
- [c19]Peter-Pike J. Sloan, Naga K. Govindaraju, Derek Nowrouzezahrai, John M. Snyder:
Image-Based Proxy Accumulation for Real-Time Soft Global Illumination. PG 2007: 97-105 - [c18]Lvdi Wang, Xi Wang, Peter-Pike J. Sloan, Li-Yi Wei, Xin Tong, Baining Guo:
Rendering from compressed high dynamic range textures on programmable graphics hardware. SI3D 2007: 17-24 - [e2]Bruce Gooch, Peter-Pike J. Sloan:
Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA. ACM 2007, ISBN 978-1-59593-628-8 [contents] - [e1]Sara McMains, Peter-Pike Sloan:
International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2007, San Diego, California, USA, August 5-9, 2007, Courses. ACM 2007, ISBN 978-1-4503-1823-5 [contents] - 2006
- [j8]Zhong Ren, Rui Wang, John M. Snyder, Kun Zhou, Xinguo Liu, Bo Sun, Peter-Pike J. Sloan, Hujun Bao, Qunsheng Peng, Baining Guo:
Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation. ACM Trans. Graph. 25(3): 977-986 (2006) - [c17]Peter-Pike J. Sloan:
Normal mapping for precomputed radiance transfer. SI3D 2006: 23-26 - 2005
- [j7]Peter-Pike J. Sloan, Ben Luna, John M. Snyder:
Local, deformable precomputed radiance transfer. ACM Trans. Graph. 24(3): 1216-1224 (2005) - [c16]Jan Kautz, Peter-Pike Sloan, Jaakko Lehtinen:
Precomputed radiance transfer: theory and practice. SIGGRAPH Courses 2005: 1 - [c15]Steven G. Parker, William Martin, Peter-Pike J. Sloan, Peter Shirley, Brian E. Smits, Charles D. Hansen:
Interactive ray tracing. SIGGRAPH Courses 2005: 12 - [c14]Steven G. Parker, Michael A. Parker, Yarden Livnat, Peter-Pike Sloan, Charles D. Hansen, Peter Shirley:
Interactive ray tracing for volume visualization. SIGGRAPH Courses 2005: 15 - 2004
- [c13]Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum, John Snyder:
All-Frequency Precomputed Radiance Transfer for Glossy Objects. Rendering Techniques 2004: 337-344 - 2003
- [j6]Peter-Pike J. Sloan, Xinguo Liu, Heung-Yeung Shum, John M. Snyder:
Bi-scale radiance transfer. ACM Trans. Graph. 22(3): 370-375 (2003) - [j5]Peter-Pike J. Sloan, Jesse D. Hall, John C. Hart, John M. Snyder:
Clustered principal components for precomputed radiance transfer. ACM Trans. Graph. 22(3): 382-391 (2003) - [c12]Peter-Pike J. Sloan:
Precomputed Radiance Transfer: A Step Towards Interactive Global Illumination. VMV 2003: 317 - 2002
- [j4]Peter-Pike J. Sloan, Jan Kautz, John M. Snyder:
Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments. ACM Trans. Graph. 21(3): 527-536 (2002) - [c11]Jan Kautz, John Snyder, Peter-Pike J. Sloan:
Fast Arbitrary BRDF Shading for Low-Frequency Lighting Using Spherical Harmonics. Rendering Techniques 2002: 291-296 - [c10]Allison W. Klein, Peter-Pike J. Sloan, Adam Finkelstein, Michael F. Cohen:
Stylized video cubes. Symposium on Computer Animation 2002: 15-22 - 2001
- [j3]Charles F. Rose III, Peter-Pike J. Sloan, Michael F. Cohen:
Artist-Directed Inverse-Kinematics Using Radial Basis Function Interpolation. Comput. Graph. Forum 20(3): 239-250 (2001) - [c9]Peter-Pike J. Sloan, William Martin, Amy Gooch, Bruce Gooch:
The Lit Sphere: A Model for Capturing NPR Shading from Art. Graphics Interface 2001: 143-150 - [c8]Peter-Pike J. Sloan, Charles F. Rose III, Michael F. Cohen:
Shape by example. SI3D 2001: 135-143 - 2000
- [c7]Sing Bing Kang, Peter-Pike J. Sloan, Steven M. Seitz:
Visual Tunnel Analysis for Visibility Prediction and Camera Planning. CVPR 2000: 2195-2202 - [c6]Peter-Pike J. Sloan, Michael F. Cohen:
Hardware Accelerated Horizon Mapping. Rendering Techniques 2000: 281-286
1990 – 1999
- 1999
- [j2]Steven G. Parker, Michael A. Parker, Yarden Livnat, Peter-Pike J. Sloan, Charles D. Hansen, Peter Shirley:
Interactive Ray Tracing for Volume Visualization. IEEE Trans. Vis. Comput. Graph. 5(3): 238-250 (1999) - [c5]Peter-Pike Sloan, Charles D. Hansen:
Parallel lumigraph reconstruction. PVGS 1999: 7-14 - [c4]Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter Shirley, Richard F. Riesenfeld:
Interactive technical illustration. SI3D 1999: 31-38 - [c3]Steven G. Parker, William Martin, Peter-Pike J. Sloan, Peter Shirley, Brian E. Smits, Charles D. Hansen:
Interactive ray tracing. SI3D 1999: 119-126 - 1998
- [j1]Peter-Pike J. Sloan, David M. Weinstein, J. Dean Brederson:
Importance Driven Texture Coordinate Optimization. Comput. Graph. Forum 17(3): 97-104 (1998) - [c2]Steven G. Parker, Peter Shirley, Yarden Livnat, Charles D. Hansen, Peter-Pike J. Sloan:
Interactive ray tracing for isosurface rendering. IEEE Visualization 1998: 233-238 - 1997
- [c1]Peter-Pike J. Sloan, Michael F. Cohen, Steven J. Gortler:
Time Critical Lumigraph Rendering. SI3D 1997: 17-24, 181
Coauthor Index
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last updated on 2024-08-23 18:33 CEST by the dblp team
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