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36th SIGGRAPH 2009: New Orleans, Louisiana, USA - Posters
- International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2009, New Orleans, Louisiana, USA, August 3-7, 2009, Poster Proceedings. ACM 2009, ISBN 978-1-4503-7928-1
- Bing-Yu Chen, Shih-Chiang Dai, Shuen-Huei Guan
, Tomoyuki Nishita:
Animating character images in 3D space. - Fu-Chung Huang, Yu-Mei Chen, Tse-Hsien Wang, Bing-Yu Chen, Shuen-Huei Guan
:
Animating lip-sync speech faces by dominated animeme models. - Nozomi Kugimoto, Rui Miyazono, Kosuke Omori, Takeshi Fujimura, Shinichi Furuya, Haruhiro Katayose, Hiroyoshi Miwa, Noriko Nagata:
CG animation for piano performance. - Shinsuke Nakamura, Masashi Shiraishi, Shigeo Morishima, Mayu Okumura, Yasushi Makihara, Yasushi Yagi:
Characteristic gait animation synthesis from single view silhouette. - Takeshi Miura, Kazutaka Mitobe, Takaaki Kaiga, Takashi Yukawa, Toshiyuki Taniguchi, Hideo Tamamoto:
Extraction of characteristic postures in a dance by statistical analysis of a database of motion data. - Yohei Shimotori, Shiori Sugimoto, Shigeo Morishima
:
Directable anime-like shadow based on water mapping filter. - Ryo Takamizawa, Takanori Suzuki, Hiroyuki Kubo
, Akinobu Maejima, Shigeo Morishima
:
Expressive facial subspace construction from key face selection. - James D. Edge, Adrian Hilton, Philip J. B. Jackson:
Model-based synthesis of visual speech movements from 3D video. - Hiroto Yarimizu, Yasushi Ishibashi, Hiroyuki Kubo
, Akinobu Maejima, Shigeo Morishima
:
Muscle-based facial animation considering fat layer structure captured by MRI. - Takashi Tokizaki, Yuichi Tazaki, Hironori Mitake, Shoichi Hasegawa:
Pliant motion: integration of virtual trajectory control into LCP based physics engines. - Denis Kravtsov, Oleg Fryazinov, Valery Adzhiev, Alexander A. Pasko, Peter Comninos:
Polygonal-functional hybrids for computer animation and games. - Jianfeng Xu, Haruhisa Kato, Akio Yoneyama:
Retrieval of motion capture data based on short-term feature extraction. - Katsutoki Hamana, Hiroshi Mori, Atsushi Nakano, Junichi Hoshino:
Story engine for interactive characters. - Evan Tice, Tim Tregubov, Kate Schnippering, Yoon-Ki Park, Ray diCiaccio, Max Friedman, Jennifer Huang, Justin Slick, Giulia Siccardo, Jessica Glago, Stephanie Trudeau, Daniel Gobaud, Daniel Garcia, Craig Slagel, Lorie Loeb:
GreenLite Dartmouth: unplug or the polar bear gets it. - Saba Hashem Kawas:
H-link 3D: hyper-learning interface and navigational toolkit in 3D virtual worlds experimental interface design for cobalt, a Croquet metaverse. - Akira Nakayasu, Kiyoshi Tomimatsu:
Himawari: a plant robot. - Benjamin Raynal, Xavier Gouchet, Venceslas Biri, Vincent Nozick:
IArtist: a self learning computer artist. - Takuji Narumi
, Tomohiro Akagawa, Young Ah Seong, Michitaka Hirose:
Thermotaxis. - Max Grosse, Gordon Wetzstein, Oliver Bimber, Anselm Grundhöfer:
Adaptive coded aperture projection. - Martha Carrer, Cruz Gabriel:
Mobile tagging and mixed realities. - Norihiro Nakamura, Yoshiyuki Kokojima, Yasunobu Yamauchi:
Rendering of vector objects on curved surface using pivot triangle primitives. - Takehito Teraguchi, Hiromasa Yamashita, Ken Masamune, Takeyoshi Dohi, Hongen Liao
:
Three-dimensional auto-stereoscopic animated image with a long viewing distance using high-precision image correction. - Ilya D. Rosenberg, Ken Perlin, Charles Hendee, Alexander Grau, Nadim Awad:
The UnMousePad: the future of touch sensing. - Wei-Chung Cheng, Jih-Fon Huang:
A saccade-contingent display for suppressing color breakup. - Jussi Huhtala, Ari-Heikki Sarjanoja, Jani Mäntyjärvi
, Minna Isomursu, Jonna Häkkilä:
Mobile screen transition animations. - Danny Rado, Daniel F. Keefe:
rAir flow menus: toward reliable 3D gestural input for radial marking menus. - Kensuke Takada, Kyoko Higurashi, Tatsuhiko Suzuki, Misako Ota, Tetsuaki Baba, Kumiko Kushiyama:
Temperature design display device to use peltier elements and liquid crystal thermograph sheet "Thermo-Pict". - Celambarasan Ramasamy, Donald H. House, Andrew T. Duchowski, Brian Daugherty:
Using eye tracking to analyze stereoscopic filmmaking. - Yi-Ting Cheng, Virginia Tzeng, Yu Liang, Chuan-Chang Wang, Bing-Yu Chen, Yung-Yu Chuang, Ming Ouhyoung
:
3D-model-based face replacement in video. - Che-Hua Yeh, Pei-Ruu Shih, Yin-Tzu Lin, Kuan-Ting Liu, Huang-Ming Chang, Ming Ouhyoung
:
A comparison of three methods of face recognition for home photos. - Jörn Loviscach:
Augmenting a camera with a thermometer. - Yuji Morimoto, Yuichi Taguchi, Takeshi Naemura
:
Automatic colorization of grayscale images using multiple images on the web. - Tongbo Chen, Abhijeet Ghosh, Paul E. Debevec:
Data-driven diffuse-specular separation of spherical gradient illumination. - Mary Hudachek-Buswell, Catherine Matos, Michael Stewart:
Deblurring with rank-structured inverse approximations. - Nari Kim, Jong-Chul Yoon, In-Kwon Lee:
Image-based dress up system. - Yingen Xiong, Xianglin Wang, Marius Tico, Chia-Kai Liang, Kari Pulli:
Panoramic imaging system for mobile devices. - Kei Utsugi, Takuma Shibahara, Takafumi Koike, Takeshi Naemura
:
Proportional constraint for seam carving. - Susan M. Munn, Jeff B. Pelz
:
Ray tracing to get 3D fixations on VOIs from portable eye tracker videos. - Naoki Kawai:
Uniform looking vector plot with streamline fragmentation. - Chung-Lin Wen, Yu-Ting Wong, Bing-Yu Chen, Yoichi Sato:
Video segmentation with motion smoothness. - Alice Boit, Thomas Geimer, Jörn Loviscach:
A random cursor matrix to hide graphical password input. - Alexandros Zotos, Katerina Mania, Nicholaos Mourkoussis:
A selective rendering algorithm based on memory schemas. - Matthew Hirsch, Douglas Lanman, Ramesh Raskar, Henry Holtzman:
BiDi screen: depth and lighting aware interaction and display. - Jinha Lee, Yasuaki Kakehi, Takeshi Naemura:
Bloxels: glowing blocks as volumetric pixels. - André Maximo, Maria Paula Saba, Luiz Velho:
collecTable: a natural interface for music collections. - Andrew Bragdon, David H. Laidlaw:
The design and evaluation of a lightweight multi-view interaction metaphor for 3D visualization in the CAVE. - Mi Sun Lee, Mi-Gi Han, Joo-Youn Park, Su-e Park:
Factors formatting perceptional impression in 3-D cyber spaces: a cross-cultural study of Korean and American users. - Piotr Dalka, Andrzej Czyzewski:
LipMouse: novel multimodal human-computer interaction interface. - Fumitaka Ozaki, Takuo Imbe, Shin Kiyasu, Yuta Sugiura, Yusuke Mizukami, Shuichi Ishibashi, Maki Sugimoto, Masahiko Inami, Adrian David Cheok, Naohito Okude, Masahiko Inakage:
MYGLOBE: cognitive map as communication media. - Duksu Kim, Jae-Pil Heo, Sung-Eui Yoon:
PCCD: parallel continuous collision detection. - Sho Kamuro, Kouta Minamizawa, Naoki Kawakami, Susumu Tachi:
Pen de Touch. - Toki Takeda, Kazuhiko Yamamoto, Reiji Tsuruno, Taketoshi Ushiama:
Actual map based interface for browsing content on mobile devices. - Christian Schulze, Laurens Nienhaus, Jörn Loviscach:
Sketch-based annotations in Google Earth. - Andrzej Czyzewski, Piotr Odya, Agnieszka Grabkowska, Michal Grabkowski, Bozena Kostek:
Smart pen: new multimodal computer control tool for dyslexia therapy. - Yasuko Hayashi, Kensei Jo, Yasuaki Kakehi, Takeshi Naemura:
TypeTile: a keyboard system that decorates characters depending on the way of typing. - Kai-Yin Cheng, Ko-Yuan Chou, Sheng-Jie Luo, Bing-Yu Chen:
Utilizing photos as program themes. - Tatsuya Ishikawa, Shoichi Hasegawa:
Virtual stroboscope for robot motion design. - Stephan Wenger, Marcus A. Magnor, Christophe Morisset, Wolfgang Steffen:
3D reconstruction of planetary nebulae using hybrid models. - Hiroki Fujishiro, Takanori Suzuki, Shinya Nakano, Akinobu Maejima, Shigeo Morishima:
A natural smile synthesis from an artificial smile. - Kentaro Yamanaka, Shinsuke Nakamura, Shota Kobayashi, Akane Yano, Masashi Shiraishi
, Shigeo Morishima
:
Accurate skin deformation model of forearm using MRI. - Satoko Kasai, Shigeo Morishima:
Aging model of human face by averaging geometry and filtering texture in database. - Ming Tang:
City generator: GIS driven genetic evolution in urban simulation. - Lu Liu, Tao Ju:
Defining and computing multi-dimensional skeletons. - Sebastián Peña Serna, André Stork:
Dynamic simplicial meshes. - David Nilosek, Karl C. Walli:
Aerial scene synthesis from images. - Jingyuan Huang, Stephen Mann, Bill Cowan:
Inca reconstruction using shape grammar. - Yoshiki Mizushima, Shuhei Nomura, Genki Umeizumi, Noriko Nagata, Yoshiyuki Sakaguchi:
Lace curtain: modeling and rendering of woven structures using BRDF/BTDF: production of a catalog of curtain animations. - E. Riegel, T. Indinger, Nikolaus A. Adams:
Numerical simulation of fluid flow on complex geometries using the Lattice-Boltzmann method and CUDA-enabled GPUs. - Yubin Yang, Jinjie Lin:
Representing 3D mesh with attributed root trees. - Ross T. Sowell, Lu Liu, Tao Ju, Cindy Grimm
, Christopher Abraham, Garima Gokhroo, Daniel A. Low:
User studies on the feasibility of oblique contouring. - Trishul Mallikarjuna:
A visual beat detection system for grid-based interactive percussion and synchronization. - Marcelo Cicconet, Ilana Paterman, Paulo Cezar Pinto Carvalho, Luiz Velho:
The blues machine. - Sergio Krakowski, Luiz Velho, François Pachet:
Pandeiro funk: experiments on rhythm-based interaction. - Moohyun Cha, Jaikyung Lee, Byungil Choi, Hyokwang Lee, Soonhung Han:
A data-driven visual simulation of fire phenomena. - Ippei Takauchi, Masatoshi Ochiai, Hiromu Saito, Ryo Asakura, Motofumi Hattori:
Desired deformation of continuum surfaces in 3DCG animation by time varying stable forms: application to make animations of flowers, wings, cloths etc. - Kazuhiko Yamamoto:
The framework of sound rendering for particle-based physics. - Alejandro L. Garcia, Alice A. Carter, J. Courtney Granner, David Chai:
Physics for animation artists. - Biswarup Choudhury, Pisith Hao, Sharat Chandran:
Real-time droplet modeling using color-space environment matting. - Adrien Herubel, Venceslas Biri, Farchad Bidgolirad:
Autonomous lighting agents in global illumination. - Graham Fyffe:
Cosine lobe based relighting from gradient illumination photographs. - Hiroyuki Kubo
, Mai Hariu, Shuhei Wemler, Shigeo Morishima
:
Curvature-dependent local illumination approximation for translucent materials. - Greg Nichols, Chris Wyman
:
Direct illumination from dynamic area lights. - Sajid Farooq, J. Paul Siebert:
Gaussian projection: a novel PBR algorithm for real-time rendering. - Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Miguel Sainz, Elmar Eisemann:
Beyond triangles: gigavoxels effects in video games. - Borom Tunwattanapong, Paul E. Debevec:
Interactive lighting manipulation application on GPU. - Kenshi Takayama
, Takeo Igarashi:
Layered solid texture synthesis from a single 2D exemplar. - Seungju Bang, Kyoungju Park:
Oriental stylization with strokes and shades. - Yoon-Seok Choi, In-Kwon Lee, Bon-Ki Koo:
Painterly caricature maker. - Tae-Joon Kim, Bochang Moon, Duksu Kim, Sung-Eui Yoon:
RACBVHs: random-accessible compressed bounding volume hierarchies. - Masashi Baba, Naoki Asada:
Reflection model of metallic paints for reflectance acquisition. - Jan-Phillip Tiesel, Christoph W. Borst:
Single-pass rendering of composable volumetric lens effects. - Kuntee Viriyothai, Paul E. Debevec:
Variance minimization light probe sampling. - Christian Lipski, Christian Linz, Kai Berger, Marcus A. Magnor:
Virtual video camera: image-based viewpoint navigation through space and time. - Phoebe Coleman, Bill Elder:
The journey of the Cystic Fibrosis gene. - Takashi Nariya, Young Ah Seong, Tomoko Hashida, Takeshi Naemura
:
Spatio-temporal sensing and visualizing of CO2. - Alejandro Aguilar-Sierra:
Visualization laboratory for Earth Sciences: a multidisciplinary visual learning environment. - Lisa Blum, Wolfgang Broll, Stefan Müller:
Augmented reality under water. - Bruno Fernandes, Joaquin Fernández:
Bare hand interaction in tabletop augmented reality. - Hiroshi Mori, Kazuhito Shiratori, Tomoyuki Fujieda, Jun'ichi Hoshino:
Flexible foot interface for versatile training field. - Takafumi Aoki, Hironori Mitake, Shoichi Hasegawa, Makoto Sato:
Haptic ring: touching virtual creatures in mixed reality environments. - Daniel Makoto Tokunaga, Luiz Ricardo Nakamura, Romero Tori
:
Non-photorealistic 3D video-avatar. - Sheila Tejada:
Robot rockstars: a mixed-reality game. - Ryo Kishi, Yasuaki Kakehi, Takeshi Naemura:
SteganoScan: persistence of vision display with pixel-level visible light communication projector. - Kazuhisa Yanaka:
Stereoscopic display technique for Web3D images.
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