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Shunsuke Yoshida
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2020 – today
- 2024
- [c26]Hitoshi Suda, Shunsuke Yoshida, Tomohiko Nakamura, Satoru Fukayama, Jun Ogata:
FruitsMusic: A Real-World Corpus of Japanese Idol-Group Songs. ISMIR 2024: 86-94 - [i2]Hitoshi Suda, Shunsuke Yoshida, Tomohiko Nakamura, Satoru Fukayama, Jun Ogata:
FruitsMusic: A Real-World Corpus of Japanese Idol-Group Songs. CoRR abs/2409.12549 (2024)
2010 – 2019
- 2019
- [c25]Shunsuke Yoshida:
360-Degree-Viewable Tabletop Light-Field 3D DisplayHaving Only 24 Projectors. SIGGRAPH Asia Posters 2019: 34:1-34:2 - [c24]Shunsuke Yoshida, Ryo Sugawara, Jiawei Huang, Yoshifumi Kitamura
:
Interacting with 3D Images on a Rear-projection Tabletop 3D Display Using Wireless Magnetic Markers and an Annular Coil Array. VR 2019: 1253-1254 - 2018
- [c23]Shunsuke Yoshida:
On-The-Fly Simulator of Tabletop Light-Field 3-D Displays Powered by a Game Engine. VR 2018: 731-732 - 2017
- [c22]Makoto Okuda, Shin'ichi Satoh, Shoichiro Iwasawa, Shunsuke Yoshida, Yutaka Kidawara, Yoichi Sato:
Community detection using random-walk similarity and application to image clustering. ICIP 2017: 1292-1296 - [p1]Takeshi Naemura
, Yasuaki Kakehi, Shunsuke Yoshida, Tomoko Hashida, Naoya Koizumi, Shogo Fukushima:
Inter-Personal Displays: Augmenting the Physical World Where People Get Together. Human-Harmonized Information Technology (2) 2017: 173-196 - 2016
- [j4]Shunsuke Yoshida, Masato Hisakado, Shintaro Mori:
Interactive Restless Multi-armed Bandit Game and Swarm Intelligence Effect. New Gener. Comput. 34(3): 291-306 (2016) - [c21]Takuji Narumi
, Hiroyuki Yabe, Shunsuke Yoshida, Tomohiro Tanikawa, Michitaka Hirose:
Encouraging People to Interact with Interactive Systems in Public Spaces by Managing Lines of Participants. HCI (5) 2016: 290-299 - 2015
- [c20]Shunsuke Yoshida:
fVisiOn: interactive glasses-free tabletop 3D images floated by conical screen and modular projector arrays. SIGGRAPH Asia Emerging Technologies 2015: 12:1-12:3 - [i1]Shunsuke Yoshida, Masato Hisakado, Shintaro Mori:
Interactive Restless Multi-armed Bandit Game and Swarm Intelligence Effect. CoRR abs/1503.03964 (2015) - 2014
- [c19]Shunsuke Yoshida:
Implementations toward interactive glasses-free tabletop 3D display. SIGGRAPH Posters 2014: 81:1 - 2013
- [c18]Shunsuke Yoshida:
Real-time rendering of multi-perspective images for a glasses-free tabletop 3d display. 3DTV-Conference 2013: 1-4 - [c17]Takeshi Naemura
, Yasuaki Kakehi, Shunsuke Yoshida, Shogo Fukushima, Naoya Koizurni, Shohei Takei, Tomoko Hashida, Daniel Saakes:
Harmonized inter-personal display project. ICAT 2013: 137-142 - 2012
- [c16]Shunsuke Yoshida:
Parameterization of sharable display area to reproduce appropriate glasses-free tabletop 3-D images. VR 2012: 131-132 - 2011
- [c15]Daniel Moldovan, Shunsuke Yoshida, Masahiro Kawakita
, Hiroshi Ando:
Analysis of resolution limitation of a glasses-free tabletop 3D display. SD&A 2011: 78632C - 2010
- [c14]Roberto Lopez-Gulliver, Shunsuke Yoshida, Mao Makino, Sumio Yano, Hiroshi Ando:
gCubik+i Virtual 3D Aquarium: Interfacing a Graspable 3d Display with a Tabletop Display. Eurographics (Short Papers) 2010: 45-48 - [c13]Shunsuke Yoshida, Sumio Yano, Hiroshi Ando:
Implementation of a tabletop 3D display based on light field reproduction. SIGGRAPH Posters 2010: 61:1
2000 – 2009
- 2009
- [c12]Noriko Suzuki
, Tosirou Kamiya
, Shunsuke Yoshida, Sumio Yano:
A Basic Study of Sensory Characteristics toward Interaction with a Box-Shaped Interface. HCI (2) 2009: 513-522 - [c11]Roberto Lopez-Gulliver, Shunsuke Yoshida, Sumio Yano, Naomi Inoue:
gCubik: real-time integral image rendering for a cubic 3D display. SIGGRAPH Emerging Technologies 2009: 11:1 - 2008
- [c10]Roberto Lopez-Gulliver
, Shunsuke Yoshida, Sumio Yano, Naomi Inoue:
Poster: Toward an Interactive Box-shaped 3D Display: Study of the Requirements for Wide Field of View. 3DUI 2008: 157-158 - [c9]Shunsuke Yoshida, Tomoyuki Miyazawa, Terukazu Mizota, Katsumi Higuchi, Takeshi Kanashima
, Haruo Noma
:
Development of a Microscopic Three-Axis Tactile Sensor: Preliminary Examinations to Establish Sensing Algorithm by Using a Simulated Mockup. EuroHaptics 2008: 561-566 - [c8]Roberto Lopez-Gulliver
, Shunsuke Yoshida, Sumio Yano, Naomi Inoue:
gCubik: a cubic autostereoscopic display for multiuser interaction: grasp and group-share virtual images. SIGGRAPH Posters 2008: 133 - 2007
- [c7]Shunsuke Yoshida, Terukazu Mizota, Haruo Noma
:
Development of an Integrated Multi-Axis Tactile Sensor: Distributed Preprocessing for Tactile Recognitions. VR 2007: 281-282 - 2006
- [j3]Shunsuke Yoshida, Kenji Susami, Haruo Noma
, Kenichi Hosaka:
Proactive Desk: New Haptic Interface and Its Experimental Evaluation. IEICE Trans. Commun. 89-B(2): 320-325 (2006) - [c6]Shunsuke Yoshida, Haruo Noma
, Kenichi Hosaka:
Proactive Desk II: Development of a New Multi-object Haptic Display Using a Linear Induction Motor. VR 2006: 269-272 - 2005
- [c5]Erick Méndez, Shunsuke Yoshida, Haruo Noma
, Robert W. Lindeman
, Yasuyuki Yanagida, Shinobu Masaki, Kenichi Hosaka:
Haptic-Assisted Guidance System for Navigating Volumetric Data Sets. WHC 2005: 531-534 - [c4]Yasuyuki Yanagida, Haruo Noma
, Shunsuke Yoshida, Akira Utsumi, Shinjiro Kawato, Kenichi Hosaka:
SpotScents. SIGGRAPH Emerging Technologies 2005: 19 - 2004
- [j2]Haruo Noma
, Shunsuke Yoshida, Yasuyuki Yanagida, Nobuji Tetsutani:
The Proactive Desk: A New Haptic Display System for a Digital Desk Using a 2-DOF Linear Induction Motor. Presence Teleoperators Virtual Environ. 13(2): 146-163 (2004) - [c3]Shunsuke Yoshida, Jun Kurumisawa, Haruo Noma, Nobuji Tetsutani, Kenichi Hosaka:
Sumi-nagashi: creation of new style media art with haptic digital colors. ACM Multimedia 2004: 636-643 - 2002
- [c2]Shunsuke Yoshida, Kunio Yamada, Kenji Mochizuki, Kiyoharu Aizawa, Takahiro Saito:
Scope-Based Interaction - A Technique for Interaction in an Image-Based Virtual Environment. EGVE 2002: 139-148 - 2001
- [j1]Shunsuke Yoshida, Shinya Miyazaki, Toshihito Hoshino, Toru Ozeki, Jun-ichi Hasegawa, Takami Yasuda:
Shigeki Yokoi, A technique for precise depth representation in stereoscopic display. Vis. Comput. 17(1): 46-54 (2001)
1990 – 1999
- 1999
- [c1]Shunsuke Yoshida, Shinya Miyazaki, Toshihito Hoshino, Toru Ozeki, Jun-ichi Hasegawa, Takami Yasuda, Shigeki Yokoi:
A Technique for Precise Depth Representation in Stereoscopic Display. Computer Graphics International 1999: 80-84
Coauthor Index
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last updated on 2025-02-20 00:47 CET by the dblp team
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