Don't Stop
A downloadable game for Windows and Linux
Download NowName your own price
One day you find a old game for an even older console in a dark corner of your basement. It's a endless runner with simple graphics and even simpler controls - press space to jump. But something is wrong with this game...
Current status:
It's still in an very early stage of development. The basic mechanics are working but need a lot of tuning. The story is still completely missing.
Version 0.3.0:
- Fix: Volume in Options now working
- You now get 10 retries before losing the game
- Added a highscore table
- Lot's of minor bug fixes
Installation:
No installation needed just run the downloaded file.
Payments:
First of all: This game will always be free and open source! But if you like this game and want to support me to make it even better, feel free to pay what you want to do so. Here is what happens with your money:
- 10% are charged by itch.io
- 45% are donated to Godot Engine
- 45% are used to finance my hobby (making games)
Status | In development |
Platforms | Windows, Linux |
Author | Danjo's Games |
Genre | Platformer |
Tags | 2D, Abstract, Arcade, atari, Endless, jumping, one-button, Runner |
Code license | MIT License |
Asset license | Creative Commons Attribution_ShareAlike v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | One button |
Download
Download NowName your own price
Click download now to get access to the following files:
dont_stop-0.3.0.x64 26 MB
dont_stop-0.3.0.exe 19 MB
Source Files
External
Comments
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./dont_stop-0.2.0.x64: error while loading shared libraries: libssl.so.1.0.2: cannot open shared object file: No such file or directory
:(
Thanks for downloading and taking the time to report this error!
Looks like you don't have ssl installed. On Debian (and probably Ubuntu and other Debian based distributions) the package is called libssl1.0.2.
What distribution are you using?
I have to do a bit of research why this library is needed and if I can avoid this dependency. (The game doesn't use any kind of networking so depending on ssl makes so sense..)