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ArcticFqx

18
Posts
4
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1
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A member registered Jun 15, 2020

Creator of

Recent community posts

Hello, one of the coders and author of the auto deployment system here.

After Fire and Dice from the 2022 jam, we looked into automating build and upload since it was pretty stressful that year with Itch being quite unreliable at the last hours. I wrote a GitHub action script which does building for all platforms, a web build, does a publish to GitHub pages and uploads to Itch as long as you set the butler credentials secret var and set a game.config.json file which points to where on Itch it should upload. You can see the build script here: https://github.com/Chocobois/built-to-scale/blob/main/.github/workflows/deploy.y...
So to answer your question, the last publish happened 4 minutes before the deadline.

On tasks, it's a very flat structure, we're just a group of friends in a server who happen to be a bunch of artists, producers and programmers pooling our experiences together. First we brainstorm the game on Discord, then we just pick tasks depending on what we feel like doing. Merge conflicts are easily avoided by just committing often, the goal is that the game builds, the code doesn't necessarily have to be fully implemented. 

On how we bootstrap the project, same reason as from the 2022 jam, we needed to move quicker, so we made a template: https://github.com/Chocobois/choco-jam-template , just click the "Use this template" button and clone it. It comes with Vite, Phaser, Neutralino and TypeScript set up, it's all documented in the README.

Hello, did you follow the install/launch notes on the download page? The app is unsigned, so it doesn't run without letting it through gatekeeper.

Really clever game, good use of the dice where it's rolls do matter, but not as a random number generator!

(1 edit)

Really enjoyed this one, got defeated when the dice never left the no touch zone though, Easy to pick up, simple mechanics, music is fitting, aesthetic is nice, solid.

Very chill game, makes you slow down to think about where to place the dice.

(1 edit)

Liked the stage flipping mechanics changing the stage itself. The wacky music is also  something I took note of!

Whoa, did not expect a video review, glad you liked it!

Thanks! Big fan of your games!

(2 edits)

Thanks! We submitted the game early and only pushed updates as we went along just to be sure we were entered in the jam, I think the last update was around half an hour before the hard deadline. We kinda botched our submission last year so our game wasn't even entered in the jam back then, didn't want to make that mistake again!

The tiles by themselves look pretty, but they don't tile very well, for example the river tile doesn't connect visually. The music is very calming and soothing!

Interesting concept, didn't feel like I had much control over the movement though

Numbers go brrrr, monke brain goes yes!

Abstract art at its best, mind blown.

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Really clever puzzle game, love how it looks! The dice rolling felt more like cycling through available moves though.

Lovely pixel art!

This is so good, awesome!

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Strangely addictive, had to force myself to click away!

The game glitches out after the first dialog boxes, I'm trying to hit the play button, but nothing happens.