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Death Stranding - PlayStation 4
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- Select your preferred free shipping option
- Drop off and leave!
Return this item for free
We offer easy, convenient returns with at least one free return option: no shipping charges. All returns must comply with our returns policy.
Learn more about free returns.- Go to your orders and start the return
- Select your preferred free shipping option
- Drop off and leave!
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About this item
- From legendary game creator Hideo Kojima comes an all-new, genre-defying experience for the PlayStation 4.
- Sam bridges must brave a world utterly transformed by the death stranding.
- Carrying the disconnected remnants of our future in his hands, he embarks on a journey to reconnect the shattered world one step at a time.
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Product information
Number of Players | 1 |
---|---|
Publication Date | November 8, 2019 |
Computer Platform | PlayStation 4 |
Global Trade Identification Number | 00711719506027 |
UPC | 711719506027 |
Compatible Video Game Console Models | Sony PlayStation 4 |
ASIN | B01GW8Y3O2 |
Release date | November 8, 2019 |
Customer Reviews |
4.6 out of 5 stars |
Best Sellers Rank | #6,420 in Video Games (See Top 100 in Video Games) #257 in PlayStation 4 Games |
Product Dimensions | 7 x 5 x 1 inches; 2.88 ounces |
Type of item | Video Game |
Rated | Mature |
Item model number | 3001873 |
Is Discontinued By Manufacturer | No |
Item Weight | 2.88 ounces |
Manufacturer | Sony Interactive Entertainment LLC |
Date First Available | June 11, 2016 |
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Product Description
From legendary game creator Hideo Kojima comes an all-new, genre-defying experience for the PlayStation 4.
Sam Bridges must brave a world utterly transformed by the Death Stranding. Carrying the disconnected remnants of our future in his hands, he embarks on a journey to reconnect the shattered world one step at a time.
With spectral creatures plaguing the landscape, and humanity on the verge of a mass extinction, it’s up to Sam to journey across the ravaged continent and save mankind from impending annihilation.
What is the mystery of the Death Stranding? What will Sam discover on the road ahead? An unprecedented gameplay experience holds these answers and more.
Starring Norman Reedus, Mads Mikkelsen, Léa Seydoux, and Lindsay Wagner.
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the visual design, characters, and condition of the video game. They mention the themes are intriguing, the story is fascinating, and the game is well made. They also appreciate the amazing visuals and art style. That said, opinions are mixed on storyline and gameplay.
AI-generated from the text of customer reviews
Customers find the visuals in the game pretty, amazing, and phenomenal. They also describe the game as engaging, evocative, and beautiful. Customers also say the game is packed with design and beautiful sights and sounds that really add to the entire experience.
"...It’s not a perfect game by any means but it is a 5/5 for me. It is worth the $60. You, can, however, wait like i did and get it for cheaper...." Read more
"...This game is truly something unique and definitely worth experiencing, especially in the days where it’s hard to find something fresh and original...." Read more
"...Cutscenes are movie quality and the acting is superb and all motion captured, but things will seem kind of strange or like there is some surreal..." Read more
"...Certainly for Kojima himself. It is beautiful, it is strange, it is provocative, but it is not well-written, it is not subtle, and its themes don't..." Read more
Customers find the visual design intriguing, with a strong narrative in a fresh beautiful world. They also mention that the game carries all the addictive and refined elements that made his other hits special.
"...These moments are truly special and make a positive impact. The gameplay loop itself is also very fun and addicting...." Read more
"...Certainly for Kojima himself. It is beautiful, it is strange, it is provocative, but it is not well-written, it is not subtle, and its themes don't..." Read more
"...The game is open world to the extreme. You will see places that you wouldn't think would be accessible...but they are!..." Read more
"...adventuring/hiking, management and planning, and strong narrative in a fresh beautiful world….all overlaid with the social strand system where..." Read more
Customers like the originality of the video game. They say it's a great game full of beautiful animation and an intriguing story. They also say it’s innovative, forward-thinking, and a very different type of game.
"...But there are game mechanics here that are genuinely fun and quirky...." Read more
"...recommend this game to anyone looking for something new and innovative in games. I can’t wait to see what Hideo Kojima does next." Read more
"...Certainly for Kojima himself. It is beautiful, it is strange, it is provocative, but it is not well-written, it is not subtle, and its themes don't..." Read more
"...The game is wonder-filled, beautiful, and haunting...." Read more
Customers like the condition of the video game software. They mention that it's well-made, well-thought-out, and a masterpiece. Some say that the condition is better than expected.
"...Every aspect of the game was well thought out and designed with a true vision and passion to make something great...." Read more
"...It has made me think, and the actual gameplay scratches a particular itch I have as a gamer...." Read more
"...The game itself is also very polished and I can appreciate its attention to detail. All that is top-notch, it's everything else that's lacking." Read more
"...It's a masterpiece production — the audio, the visual aesthetics, the seamless blending of mechanics, concept, and story...." Read more
Customers find the cast and acting great, memorable, and on point. They also say the scenery and excellent character modeling are beautifully done. Some mention that the characters have dumb names, but the plot and characters are fascinating.
"...The acting also definitely brings these very realistic characters to life with talent like Norman Reedus, Lea Seydoux, Lindsey Wagner, Troy Baker,..." Read more
"...Cutscenes are movie quality and the acting is superb and all motion captured, but things will seem kind of strange or like there is some surreal..." Read more
"...The actors do an outstanding job...." Read more
"...The story is pretty engaging, the acting is on point, and you find yourself really invested despite most of it feeling disconnected at times...." Read more
Customers are mixed about the gameplay. Some mention that it's compelling, interesting, and fun to play. They say it'd be a great game for fans of twitch-shooters. However, others say that the gameplay offers no instant gratification, is boring, and unforgiving when it comes to navigation.
"...I know it’s essentially a walking sim with cargo management. So, yes, it is slow, tedious and time consuming...." Read more
"...You will have plenty of time to "grind", but the grinding is fun...." Read more
"This game is very underrated. The game starts slow, but if you stick with it, the game will start to reveal its true brilliance and depth...." Read more
"...The gameplay offers no instant gratification, and if you are mainly a fan of twitch-shooters, fast-paced action, or arcade-style games, then you..." Read more
Customers are mixed about the storyline. Some mention it's really good, interesting, and compelling. They also enjoy every minute of the story. However, others say the story is a bit out there, vague, and over dramatic.
"...Having stated this, the story is really good (at least for me). YEs it can feel clunky, but I still...." Read more
"...The story has some really cool and spectacular moments. The boss fights are memorable and awe-inducing with just the visual spectacle they put on...." Read more
"...The story telling will be really vague and nebulous is some aspects, while shoving other themes down your throat repetitively..." Read more
"...The story is amazing, and a bit weird, but well worth sinking your time and patience into...." Read more
Customers find the video game software confusing, clunky, and overly complicated. They also say the menuing is tedious and the interface is unnecessarily complicated, making the missions repetitive. Customers also mention that the story is convoluted and confusing to start with. They say the user interface is abominable and barely anything makes sense.
"...Yes, there is a story and it is convoluted (at least so far). But there are game mechanics here that are genuinely fun and quirky...." Read more
"...game starts with you delivering packages on foot and will appear to be overly simple...." Read more
"...It is beautiful, it is strange, it is provocative, but it is not well-written, it is not subtle, and its themes don't go any deeper than any like-..." Read more
"...The menus take some time to get used to. After a while, you'll learn how to auto-skip certain aspects of the upgrade menus, and generic cut scenes...." Read more
Reviews with images
Be patient with it through the first 2 chapters and you’l be engaged through to the end!
-
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Finished the story!
Of course there’s deliveries to be done and things to explore. THe main story, however, I got through
Like I stated below in my ongoing review, this is meant for those who are still eyeing this game and are still hesitant to buy. Like many reviewers have pointed out, this is a game that will not appeal to all. I, luckily thoroughly enjoyed it. The story is slow and there is quite a boat load of exposition. Said exposition may be hindered by the way the narrative is edited. I, however, do not mind it as I have come to expect this not only from Kohima games but form many Japanese games and anime. The way of expressing ideas and concept doesn’t always translate straight forward in English and that can be of concern for some. Having stated this, the story is really good (at least for me). YEs it can feel clunky, but I still. Consider it a byproduct of keeping true to the Japanese way of expression and dubbing it. So things are pointed out to you two or three times in a cutscene, making it feel repetitive. But if you let this distract you and let it annoy you, you miss out on a rather well-told story that gets you at the end. When I got to the ending of the game, i had a Sixth Sense (the Movie) moment. All of a sudden, I realized who Sam was, and the role of the other characters in the game. The scar Sam has. His ability to come back and essentially never die. The fact that Kohima even gave you sections of the game where it gave you an actual “game over” and asked you to load from your last check point was even a nice way of telling you “hey! You are not supposed to die here. Try again” was a nice touch, and one of many touches the game throws at you. If you are hell bent on focusing on how boring the traversal is in this game than you are missing out. You take things at your pace and explore the world as you see fit. You can also blaze through it and get as much of the story out of the way. Either way, if you do so with an open mind and an appreciation for something that is different, you’ll come out enjoying this. It’s not a perfect game by any means but it is a 5/5 for me. It is worth the $60. You, can, however, wait like i did and get it for cheaper. As of this writing this game was going for around $23 through PSN and $32 for the disc version here in Amazon. So, yeah, you can find it for cheap if you are still not convinced this game is worth full price of admission...
This is not a spoiler but a warning. When you get to chapter 12... Take a break and make sure you have a full afternoon or evening. That’s when the story becomes unraveled thoroughly in a very Kohima fashion. Even though it is broken up in small pieces with small gameplay in between, you are still looking at long cutscenes that together will have you sitting for a good 2 plus hours.
Hope you give it a shot like i did. I almost feel bad not buying it at full price but am glad bought it nonetheless.
————————————————————
Review update (06/03/2020)
I’m no where near done with this game. I’m still playing it slow as I have to fit it into my schedule. If you are reading this and many other reviews, chances are you are still on the fence about buying this game however many months after its release. Maybe you are curious and want to take a gamble. No matter the situation, I say this in all honestly. Read the positive and negative reviews carefully; especially the negative ones. I say this because I often get the feeling that some (I literally mean some) reviews are from people that probably played up until chapter 2 and got bored. Maybe they moved a little further but didn’t take the time to explore the games mechanics.
This game really opens up the more you do these so called “boring” deliveries. Even as early as chapter 2. It is a pain in the butt to walk, climb, (via ladder, rope or jumping over stuff) and run your way through long distances. Especially if they become longer affairs when BTs or MULES are involved. However, the game quickly rewards you if you do enough main and side missions. Soon, halfway through chapter 2 you get a bike and that accelerates things so much. Then you start getting weapons, upgraded gear to build better bridges, vehicles, traveling equipment and materials to upgrade already build stuff. The world opens ups and the indirect interactivity with other gamers opens up. By the beginning of chapter 3 and all the way to chapter 4 (which is where I’m currently at) things just click and you become interested in delivering stuff to get rewarded. You quickly learns that fighting MULES clears their area for a good while (on top of giving you a break from delivering). You learn that fighting BTs rewards you with crystals that can be used to upgrade equipment and structures. Then you get this feeling of team work when you find a well placed charming station to charge your bionic skeletal frame or your traversal vehicles. You then find a well placed shelter to wait it out for time fall to stop. You find hubs that let you rest and recharge. You are low on grandotes or sprays, request and another player may aid you with said request. Yes, there is a story and it is convoluted (at least so far). But there are game mechanics here that are genuinely fun and quirky.
I’m honestly enjoying myself so far and will keep the 4/5 for now because I do want to see what happens to my interest as things progress. As of now, I feel confident saying that I am glad I bought this game!
And then, there are the little details. I’ll share one in a pic... but yeah. From how the BB looks at you and interacts with you, to how you choose to fight MULES or BTs. To the funny look leg robots with a cam that do remote deliveries for you.
I honestly consider Kojima the Miyazaki of games. For those that didn’t get that references. Miyazaki is behind many, if not all, of Studio Gibli’s animated film. They are not all great but they always show great care in the delivery of the content (in their case, animation and character design, along with some messages, albeit sometimes convoluted; like Kojima).
——————————————-
Review in progress (05/03/2020).
This game came out a while now but I did manage to get it for $30 from here (Amazon).
I knew what I was getting myself into because I read reviews and watched reviews on YouTube.
I know it’s essentially a walking sim with cargo management. So, yes, it is slow, tedious and time consuming.
It is enjoyable so far, nonetheless.
I am a few hours in. However. Finished my first major boss fight and have decided to do side deliveries before hopping to the next story segment. I’m compelled, for some reason, to retry certain deliveries and rank up to increase my carrying capacity and rank up.
This is a game that I find myself playing 1 or 2 deliveries at a time. Why? Because in just one mission/delivery i find myself carrying the cargo to its destination, but on the way I grab stuff (lost cargo, crystals, and other stuff), I hav my character take breaks, i avoid BTS, I have my character take breaks again, i restore my cargo with a spray, I smooth my BB, I hydrate... Before I know it, a mission that could, in theory, take 3 minutes ends up being half an hour.
So, I take it slow to not burn out on it. I play 30 minutes to an hr and no mor (unless there’s a cutscene; in which case I’ll finish watching it and call it a day because they are long).
I also play this game either early in the morning or late at night when my kids and wife are still asleep. Hence why I play it in short bursts and not get tired of it.
like the quirkiness of the game and the inter connectivity. I like the characters and the vast environment so far.
It is not for everyone, that is for sure. From what I’ve played so far and at the pase that I’m playing it, it is a game that I will enjoy for the next few months...
I willl update this when I’m 70% to 95% done with the campaign.
Reviewed in the United States on May 3, 2020
Finished the story!
Of course there’s deliveries to be done and things to explore. THe main story, however, I got through
Like I stated below in my ongoing review, this is meant for those who are still eyeing this game and are still hesitant to buy. Like many reviewers have pointed out, this is a game that will not appeal to all. I, luckily thoroughly enjoyed it. The story is slow and there is quite a boat load of exposition. Said exposition may be hindered by the way the narrative is edited. I, however, do not mind it as I have come to expect this not only from Kohima games but form many Japanese games and anime. The way of expressing ideas and concept doesn’t always translate straight forward in English and that can be of concern for some. Having stated this, the story is really good (at least for me). YEs it can feel clunky, but I still. Consider it a byproduct of keeping true to the Japanese way of expression and dubbing it. So things are pointed out to you two or three times in a cutscene, making it feel repetitive. But if you let this distract you and let it annoy you, you miss out on a rather well-told story that gets you at the end. When I got to the ending of the game, i had a Sixth Sense (the Movie) moment. All of a sudden, I realized who Sam was, and the role of the other characters in the game. The scar Sam has. His ability to come back and essentially never die. The fact that Kohima even gave you sections of the game where it gave you an actual “game over” and asked you to load from your last check point was even a nice way of telling you “hey! You are not supposed to die here. Try again” was a nice touch, and one of many touches the game throws at you. If you are hell bent on focusing on how boring the traversal is in this game than you are missing out. You take things at your pace and explore the world as you see fit. You can also blaze through it and get as much of the story out of the way. Either way, if you do so with an open mind and an appreciation for something that is different, you’ll come out enjoying this. It’s not a perfect game by any means but it is a 5/5 for me. It is worth the $60. You, can, however, wait like i did and get it for cheaper. As of this writing this game was going for around $23 through PSN and $32 for the disc version here in Amazon. So, yeah, you can find it for cheap if you are still not convinced this game is worth full price of admission...
This is not a spoiler but a warning. When you get to chapter 12... Take a break and make sure you have a full afternoon or evening. That’s when the story becomes unraveled thoroughly in a very Kohima fashion. Even though it is broken up in small pieces with small gameplay in between, you are still looking at long cutscenes that together will have you sitting for a good 2 plus hours.
Hope you give it a shot like i did. I almost feel bad not buying it at full price but am glad bought it nonetheless.
————————————————————
Review update (06/03/2020)
I’m no where near done with this game. I’m still playing it slow as I have to fit it into my schedule. If you are reading this and many other reviews, chances are you are still on the fence about buying this game however many months after its release. Maybe you are curious and want to take a gamble. No matter the situation, I say this in all honestly. Read the positive and negative reviews carefully; especially the negative ones. I say this because I often get the feeling that some (I literally mean some) reviews are from people that probably played up until chapter 2 and got bored. Maybe they moved a little further but didn’t take the time to explore the games mechanics.
This game really opens up the more you do these so called “boring” deliveries. Even as early as chapter 2. It is a pain in the butt to walk, climb, (via ladder, rope or jumping over stuff) and run your way through long distances. Especially if they become longer affairs when BTs or MULES are involved. However, the game quickly rewards you if you do enough main and side missions. Soon, halfway through chapter 2 you get a bike and that accelerates things so much. Then you start getting weapons, upgraded gear to build better bridges, vehicles, traveling equipment and materials to upgrade already build stuff. The world opens ups and the indirect interactivity with other gamers opens up. By the beginning of chapter 3 and all the way to chapter 4 (which is where I’m currently at) things just click and you become interested in delivering stuff to get rewarded. You quickly learns that fighting MULES clears their area for a good while (on top of giving you a break from delivering). You learn that fighting BTs rewards you with crystals that can be used to upgrade equipment and structures. Then you get this feeling of team work when you find a well placed charming station to charge your bionic skeletal frame or your traversal vehicles. You then find a well placed shelter to wait it out for time fall to stop. You find hubs that let you rest and recharge. You are low on grandotes or sprays, request and another player may aid you with said request. Yes, there is a story and it is convoluted (at least so far). But there are game mechanics here that are genuinely fun and quirky.
I’m honestly enjoying myself so far and will keep the 4/5 for now because I do want to see what happens to my interest as things progress. As of now, I feel confident saying that I am glad I bought this game!
And then, there are the little details. I’ll share one in a pic... but yeah. From how the BB looks at you and interacts with you, to how you choose to fight MULES or BTs. To the funny look leg robots with a cam that do remote deliveries for you.
I honestly consider Kojima the Miyazaki of games. For those that didn’t get that references. Miyazaki is behind many, if not all, of Studio Gibli’s animated film. They are not all great but they always show great care in the delivery of the content (in their case, animation and character design, along with some messages, albeit sometimes convoluted; like Kojima).
——————————————-
Review in progress (05/03/2020).
This game came out a while now but I did manage to get it for $30 from here (Amazon).
I knew what I was getting myself into because I read reviews and watched reviews on YouTube.
I know it’s essentially a walking sim with cargo management. So, yes, it is slow, tedious and time consuming.
It is enjoyable so far, nonetheless.
I am a few hours in. However. Finished my first major boss fight and have decided to do side deliveries before hopping to the next story segment. I’m compelled, for some reason, to retry certain deliveries and rank up to increase my carrying capacity and rank up.
This is a game that I find myself playing 1 or 2 deliveries at a time. Why? Because in just one mission/delivery i find myself carrying the cargo to its destination, but on the way I grab stuff (lost cargo, crystals, and other stuff), I hav my character take breaks, i avoid BTS, I have my character take breaks again, i restore my cargo with a spray, I smooth my BB, I hydrate... Before I know it, a mission that could, in theory, take 3 minutes ends up being half an hour.
So, I take it slow to not burn out on it. I play 30 minutes to an hr and no mor (unless there’s a cutscene; in which case I’ll finish watching it and call it a day because they are long).
I also play this game either early in the morning or late at night when my kids and wife are still asleep. Hence why I play it in short bursts and not get tired of it.
like the quirkiness of the game and the inter connectivity. I like the characters and the vast environment so far.
It is not for everyone, that is for sure. From what I’ve played so far and at the pase that I’m playing it, it is a game that I will enjoy for the next few months...
I willl update this when I’m 70% to 95% done with the campaign.
Top reviews from other countries
Reviewed in Mexico on December 11, 2020
Reviewed in Mexico on April 27, 2021