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A downloadable Interactive Opus for Windows

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From "The Ontology of the Encased: A Treatise on Cylindrical Forms and Their Transcendence", with permission from the author.
"What we witness here is not merely a traversal but an ontological exploration of verticality, as embodied by the oblong protagonist. The sausage, with its rotund yet minimalist form, engages in a dialectical confrontation with the architectural sublime—a staircase that is as much a symbol of hierarchical power structures as it is a literal ascent. Note the gestural fluidity with which the sausage defies the orthodoxy of Euclidean space, each rotation a subversive act that challenges the Cartesian duality of form and void. This, dear readers, is an exemplification of the β€˜haptic turn’ in contemporary post-medium theory."
- Frankfurter von Wurstheim

NOTES : 

This is a test build to share with people and figure out how they feel about the controls. If you came across this and gave it a try, feel free to leave a comment to help me improve the project. 

~ PRESS TAB FOR GRAPHICS SETTINGS 
~ GAMEPAD SUPPORT IS THERE BUT NOT PERFECT YET, KEYBOARD  IS PREFERABLE 

Thanks and many hot-dogs to you.

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Download

Download
that sausage museum game demo.zip 809 MB

Install instructions

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WASD to move, ARROWS/MOUSE to move camera.

Gamepad supported.

You can change the keybinds in the settings.

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Development log

Comments

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Great idea, well executed! I've found the camera a little bit frustrating, a menΓΉ options about inverted camera ( as someone has already pointed out) will be great

Great feedback, you're supposed to be able to invert the camera with TAB. Might not have worked for you for some reason.

Look at that floppy booiii

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LOOK AT IT

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Honestly, I think this is a great concept, giving me 'I am bread' vibes, could make for a great 'Only Up' or 'Getting over it' esque game, The level design for a 'proof of concept' is pretty great, the wiener was pretty alright to control. I think you could have added an invert mouse setting for I am not used to an inverted mouse, the control over is was still good however. Even though its a proof of concept, sound effects of the sausage hitting different surfaces and physics-based puzzles would be cool, overall I like the direction you are going with this, Good luck!

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Thanks for the comment. Inverted mouse is in the upcoming build!

Sounds are being added as we speak :)